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Tuesday, February 12, 2013

Nintendo Land

9/10
Nintendo Land is an Nintendo franchise based mini game collection that is fun for the whole family.
The is set in a Nintendo Theme Park with twelve attractions. The attractions are as follows with their individual scores:

Single Player:
  • Donkey Kong's Crash Course- 9/10
    • A fun single player attraction where players must navigate their way through a series of obstacle courses. Though this game could have been done with a Wiimote Plus instead of the GamePad, it is still very fun. Though this minigame is in no way related to Donkey Kong other than the background, it is a fun game for anyone.
  • Takamaru's Ninja Castle- 7/10
    • If this game wasn't so gimmicky (it could have been done like The Legend of Zelda: Battle Quest's Archery, or with the Wiimote's pointer) it would be much more fun, but its lack of logical controls detracts from the experience. It is still a fun game, however it is controlled by sliding your hand across the GamePad's touch screen to shoot and tilting the GamePad to aim.
  • Octopus Dance- 4/10
    • The game is controlled with the motion sensors and the analog sticks on the Wii U. The player must match the instructor's arm motions with the analog sticks in time.Okay, this game is bad... I may be a musician, but I have never been a fan of rhythm games, but even if I was, this is one of the worst. And do you want to know what's even better? it has nothing to do with the game it was based on.
  • Yoshi's Fruit Cart- 8/10
    • This minigame is insanely hard. In the game, the player draws a path for the Yoshi cart to follow on the GamePad. Yoshi must eat all the fruit while avoiding hazards to continue to the next level; however, only the exits are shown on the GamePad, everything is shown on the TV. This game is frustrating as there are very few hints to distance on the controller, but once the game is beaten, it gives a great sense of accomplishment.
  • Captain Falcon's Twister Race- 7/10
    • I personally don't like this game because it is built to be viewed on the GamePad, but I feel that it is easier to watch the TV. This time trial racing game is controlled by tilting the GamePad. The GamePad shows a top down view of your vehicle while the TV shows a flat view from behind.
  • Balloon Trip Breeze- 8/10
    • This game is an updated version of Balloon Trip Mode from the game Balloon Fight release on the NES. The game is controlled by using the stylus on the GamePad to create breezes to blow your mii around the level. The GamePad shows a zoomed in version of what is on the TV. This game is entertaining but very easy.
Competitive:
  • Mario Chase- 8/10
    • This game is built for groups of four or five, however is still fun for smaller parties. A mii dressed as Nintendo's icon, Mario, runs around hiding from other players dressed as Toads. Mario's job is to evade, while the Toads are out to catch him or her. Mario is armed with knowledge to even the playing field. This game is very easy, but is very good for large groups.
  • Luigi's Ghost Mansion- 8/10
    • Luigi and company find themselves in a spooky mansion. They are armed only with flashlights. An invisible specter goes around catching them. This Mini-game is also built for large groups, and holds the same entertainment factor as Mario Chase, except all players have a similar goal, catch all players of the opposite team. The only problem is that the catch mechanics seem a bit faulty; the ghost can escape being caught even while completely surrounded by a flashlight beam, though this problem happens rarely.
  • Animal Crossing Sweet Day-8/10
    • In this game, the GamePad player controls two chasers; All wiimote players have to run around the map eating candy. Though this game is fun, the rule changes for different amounts of players often through off casual gamers; in two player, animals deposit their delectable treats in bowls in the ground, but with any more people, they must carry their prize. But the game compensate for confusion by adding more! The GamePad player must control two characters which is a rare gameplay mechanic that I wish would be used more frequently.
Co-Op:
  • Pikmin Adventure- 9/10
    •  This fun game based off of the game series Pikmin allows up to five players to play cooperatively or competitively. Co-op features several missions for the player(s) to complete: fighting baddies or reaching a goal in a short amount of time. This game offers a fun experience for the whole family
  • Metroid Blast-7/10
    •  This game is fun for "Hardcore gamers." It is a shooter, you go about killing things with a wiimote and nunchuck or a GamePad. the GamePad player flies about in a gunship, while other players shoot from the ground. this game also features two vs. modes. one pitting a group of ground warriors against the gun ship and one a free for all amungst the ground soldiers. All three of the modes are decent but the lack of originality in the game play leaves something to be desired compared to other attractions in Nintendo Land.
  • The Legend of Zelda Battle Quest-7/10
    • Being that I am a huge fan of the Legend of Zelda series, I thought this game would turn out better. The main issue I have with this game is that it is totally lacking the exploration mechanic that is loved by many Zelda fans; the player can only control their characters sword and shield or bow and arrow. Another downside of this game is that the archer has no way of defending him or herself, once the baddies catch up to you, you lose.